Skip to content
Get started

How to make talking avatar and lipsync videos in Sume Studio

Make a photo talk, sync new audio to a video or build an AI influencer in Sume Studio, with lipsync and avatar models from Kling, ByteDance, VEED and others.

4 min readSume
All guides

To make a talking avatar or lipsync video, start from a face, either a photo or a video, add the voice or script, and run a lipsync model that moves the mouth to the audio. Sume Studio does this by hand from one prompt bar, with the same models Sume's agents use (Studio).

Studio's tabs include Lipsync, Face swap and AI Influencer, next to Image, Video, Audio and Music, and every result is saved to your assets.

Which models can you use?

The lipsync and avatar models Sume runs are listed on the models page, each with its own page. They include Kling Avatar 2.0, OmniHuman 1.5, VEED Fabric 1.0, InfiniTalk, Sync Lipsync and Kling Lipsync.

Model names from Sume's models page.
You haveUse
A photo and audioA photo-to-talking-video model, such as Kling Avatar or OmniHuman
A video and new audioA video lipsync model, such as Sync Lipsync or Kling Lipsync
A character to reuseAI Influencer in Studio

What about Sume Avatar 1.0?

Earlier Sume guides covered Avatar 1.0, a talking-head endpoint on the older developer API. Avatar and lipsync video are now made in Studio with the models above, or called from the Sume API.

Sources

Related posts

More in Models

All Models posts

Written by Sume