Unreal Speech TTS plans in dollars per million characters vs Sume

Unreal Speech's plans work out from $16.33 to $8.00 per million characters. Sume lists $47.50 with no plan. Break-even by monthly volume.

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Unreal Speech sells text-to-speech by monthly plan, with a character allowance in each (read 2026-10-06). Dividing the plan price by its allowance gives an effective rate per million characters, but only if you use the whole allowance. Sume has no plan: Sume TTS 1.0 is $0.0475 per 1,000 characters, $47.50 per million, rounded up to the cent per job.

Effective rate per plan

Unreal Speech plans from its pricing page, effective $ per million characters at full use, against Sume at $47.50; vendor facts read 2026-10-06
PlanMonthly priceCharactersEffective per million
Free$0250,000$0
Basic (intro $4.99 for 6 months)$493,000,000$16.33 ($1.66 on the intro price)
Plus$49942,000,000$11.88
Pro$1,499150,000,000$9.99
Enterprise$4,999625,000,000$8.00
Sume TTS 1.0nonepay as you go$47.50

Where a plan stops paying off

A monthly plan beats pay-as-you-go only when you use enough of it. At Sume's rate, $49 buys 1,031,579 characters, about 1.03 million. So Unreal's Basic plan is cheaper once you use more than about a million characters a month; below that, a plan's flat fee is mostly unused allowance. A ten-video month at 750 characters each is 7,500 characters, which costs $0.40 on Sume across ten jobs.

The page also says one minute of audio is roughly 750 characters, a rule of thumb used for the planning figures elsewhere on this blog.

What to compare besides price

  • Billing shape: plan or usage. Sume charges per finished job and returns the cost in the job record.
  • Request limits: Sume takes up to 20,000 characters per job.
  • Provenance: Sume can bind a job to an accepted script and return a receipt.
  • Do not infer quality from price; the table is arithmetic from list prices.

Sources

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