Product video sound: when to add it, and how with AI

Browsers generally block autoplay with sound until a visitor interacts, so a looping product clip must work muted. Save sound for clips people play.

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A product video that plays on its own should be muted: browsers let muted video and video with no audio track autoplay, and generally block autoplay with sound until the visitor has interacted with the site. So a looping product-page clip should show the product, the action, and any key words in the picture. Add sound, a voiceover or music, to clips the shopper chooses to play. With AI you can generate the clip with its own sound, generate it silent, or lay a voiceover and a music bed over it afterwards.

The playback rules come from MDN's autoplay guide, Chrome's autoplay policy, and Shopify's video_tag reference, read on 2026-09-28. The Sume steps come from the Video generation and Timeline 1.0 docs and current Sume code.

Do product videos autoplay with sound?

Usually not before the visitor interacts with the page. MDN says autoplay blocking does not apply to a video with no audio track or a muted one, while media with an active audio track is subject to it. Chrome's policy is short: muted autoplay is always allowed, and autoplay with sound is allowed only in cases such as the user having already clicked or tapped on the site.

Shopify's video_tag filter, for example, takes autoplay, loop, muted, and controls attributes, and its example for product media turns all four on, muted included:

{{ media | video_tag: autoplay: true, loop: true, muted: true, controls: true }}

Should my product video have sound?

  • An autoplaying loop on a product page or banner: plan for silence. Put the benefit in the picture or in on-screen text, and generate the clip without audio if it will only ever loop muted.
  • A clip the shopper starts, with controls: sound can play once they press play, so a voiceover can explain what the picture can't.
  • An ad or a social post: follow that platform's own spec page for audio, and check how its player starts.

How do I make an AI product video with or without sound?

On Sume, sound is set per request with generate_audio on POST /v1/videos, and each model's catalog entry says whether it can make audio. Which video models generate sound lists every model; this table is the short version for product clips.

From Video generation, Video trim, Timeline 1.0, and current Sume code, read 2026-09-28.
You wantHowNote
A clip with its own soundgenerate_audio: true, or omit it on a model with audioOmitted, it defaults to the model's audio capability
A silent clipgenerate_audio: false on the Seedance models, wan-3.0, or kling-3minimax-h3, minimax-h3-max, and gemini-omni-flash-1.1 always make sound and refuse false
Sound removed from a finished clipVideo trim with audio: "drop"Reads this workspace's media.sume.com files
Voiceover and music over the clipTimeline 1.0: audio spine plus optional soundtrackEach clip's own audio is dropped (current code)

How do I add a voiceover and music to a product video?

Render the clip in Timeline 1.0: the voiceover goes on the audio spine (audio.url, one Sume-hosted file) and the music bed in soundtrack, which can duck under the voice. In current code a Timeline render takes sound only from the spine and the soundtrack, so any sound the clip was generated with is not in the output; if the clip will sit under a voiceover, it can be generated silent.

How to make an AI voiceover covers the voice file, and Add background music to a video covers the soundtrack fields and ducking.

Can I caption the video for people watching muted?

Yes, if the clip has a voice. Sume's captions API burns captions into the picture, so they show with the sound off. In current code the caption job refuses a source with no audio stream and a source over 60 seconds, so caption the voiced version, not the silent loop. How to burn captions onto a video shows the call.

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