LTX-2.5 Refine Details: 22 minutes per clip on an RTX PRO 6000

The LTX-2.5 Refine Details LoRA rebuilds texture up to 4K but takes about 22 minutes for 121 frames on an RTX PRO 6000. A hosted upscale compared.

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LTX-2.5 Refine Details is an open adapter that rebuilds fine texture in compressed or upscaled video, and the model card gives one timing: about 22 minutes for 121 frames on an RTX PRO 6000. That makes it a finishing tool for a few key shots. For bulk enlargement, Sume's hosted video upscale is a different operation with a published per-second rate.

Facts are from the Refine Details card, read on 2026-10-02.

What does Refine Details do?

It takes a clip and optionally a reference image, for example a face or a logo, and re-renders it with the texture and sharpness of a native high-resolution capture. It is an in-context LoRA on LTX-2.5 with the Gemma-4 12B text encoder. The card says it is best at taking 1080p toward 4K, and that you can reach up to 8K through multi-pass refinement.

What does 22 minutes buy you?

The card recommends 8 steps and processes 1024x576 tiles with tiled fusion. On an RTX PRO 6000 it reports roughly 22 minutes for 121 frames. At 24 frames per second that clip is a little over 5 seconds, so a 30-second shot would take over two hours at the same rate, which is arithmetic from the card's one figure and not a benchmark of ours.

The card also lists what it is not for: colour restoration, pristine cinema raw footage and single-pass 8K. It slightly desaturates archive footage and smooths codec noise.

Refine Details constraints (read 2026-10-02)
ItemCard value
Tile size1024x576 with tiled fusion
Steps8
TimingAbout 22 minutes for 121 frames, RTX PRO 6000
Best range1080p toward 4K
Not forColour restoration, pristine raw, single-pass 8K

What does the hosted alternative cost?

Sume Video Upscale 1.0 accepts a public https video_url, an upscale_factor of 1.1 to 4, and a duration_seconds up to 30 (5 if omitted). The catalog lists $0.009 per input second, so a 6-second clip is $0.054 and a 30-second clip is $0.27. Jobs are asynchronous. The model behind it is chosen server side, and it takes no reference image.

That last point is the real difference. Refine Details can be told what a face or logo should look like. Sume's route has no such input, so it cannot restore a specific identity detail.

Which one for which shot?

Use Refine Details on the one hero shot where texture matters and you own a large GPU, and check the tiles for seams. Use a hosted upscale for batches, social cuts and anything where waiting 22 minutes per five seconds is not acceptable. If you are unsure, run both on a single 5-second clip and compare at 100 percent. The GPU break-even post shows how to do the same rent-or-hosted sum for generation.

As ever, the licence is the LTX community licence from the card, and Sume lists no LTX model in its video catalog.

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