Shorts ads: Google says sound lifts conversions 20%+, add a bed
Google's Shorts ad page says sound lifts conversions by over 20%. Add a music bed that ducks under a voiceover with the Sume Timeline soundtrack field.

Google's asset guide for YouTube Shorts ads (read 2026-10-08) tells advertisers to use music, voiceover or both, and says sound has been shown to increase conversions by over 20%. That is Google's statement about its own ads, not a promise for yours. If your Shorts ad is silent, the cheapest test is adding sound in Timeline: a voiceover as the audio spine and a looped music bed as soundtrack with duck_db, which lowers the bed while the voice speaks.
What the page says
The same page asks for vertical 9:16 video, allows up to 3 minutes while only the first 60 seconds play in the Shorts feed, and recommends under 60 seconds. The call-to-action button appears at 3 seconds for Performance Max and Demand Gen campaigns and at 10 seconds for Video view and Video reach campaigns.
| Item | Value |
|---|---|
| Aspect ratio | 9:16 recommended |
| Length | Up to 3 minutes, first 60 seconds play in the feed |
| Sound | Music, voiceover or both; over 20% conversion lift cited |
| CTA timing | 3 s (Performance Max, Demand Gen), 10 s (Video view, Video reach) |
| Channel description | Limited to 90 characters |
Timeline soundtrack fields
audio.url is the spine, for example a voiceover, with duration_seconds as the output length. soundtrack is an optional bed with url, gain_db, loop, fade_out_seconds (up to 10) and duck_db (0 to 20). Ducking needs a real spine: using it with audio.mode: "silence" returns duck_requires_audio_spine. gain_db on the bed is a separate setting, so lower the bed there and use duck for the extra dip under speech.
{
"audio": {
"url": "https://media.sume.com/artifacts/artf_demo/voice.wav",
"duration_seconds": 20
},
"video": [
{
"source_url": "https://media.sume.com/artifacts/artf_demo/vertical.mp4",
"start": 0,
"duration": 20
}
],
"soundtrack": {
"url": "https://media.sume.com/artifacts/artf_demo/bed.mp3",
"gain_db": -12,
"loop": true,
"duck_db": 10,
"fade_out_seconds": 2
}
}Testing it fairly
Run the silent and the scored version as two ads with the same targeting and budget, and compare. A 20-second Timeline render is $0.10 at the public rate, so the variant costs ten cents plus the music. Google's figure came from its own data; your lift can be smaller, and for some audiences it is zero. Keep a version with captions, because many viewers still watch Shorts on mute.
Mind the first ten seconds. If the CTA appears at 3 seconds for your campaign type, do not leave the voiceover's key line for later than that.
Level and length notes
A bed at gain_db -12 with duck_db 10 means the music sits 12 dB below the source level and dips another 10 dB while the voice speaks. These numbers are a starting point, not a standard. Listen to a render before you launch, on a phone speaker, since that is where Shorts play.
fade_out_seconds ends the bed smoothly, up to 10 seconds. With loop: true the bed repeats if it is shorter than the spine. Timeline cannot use the bed without a spine when ducking is on, so a music-only ad needs a plain soundtrack with no duck_db.
Sources
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