Verify a Sume avatar video webhook in C# with FixedTimeEquals
C# and .NET verifier for Sume avatar video webhooks: HMACSHA256 over timestamp.body, FixedTimeEquals, 300 s window, empty secret refused.
The short answer
Compute HMACSHA256.HashData(key, Encoding.UTF8.GetBytes($"{ts}.{rawBody}")), build sume-v1= plus the lowercase hex, and compare it with CryptographicOperations.FixedTimeEquals against each comma-separated header entry. Microsoft's reference (read 2026-10-04) describes it as comparing two byte sequences in time that depends on length, not values.
The C# verifier
In an ASP.NET Core minimal API, read the body with await new StreamReader(ctx.Request.Body).ReadToEndAsync() before model binding, and pass the string in. Do not let a JSON deserializer run first, because Sume signs the raw body.
using System;
using System.Security.Cryptography;
using System.Text;
public static class SumeWebhook
{
public static bool Verify(string secret, string ts, string header, string rawBody)
{
if (string.IsNullOrEmpty(secret)) return false;
if (!long.TryParse(ts, out var t)) return false;
if (Math.Abs(DateTimeOffset.UtcNow.ToUnixTimeSeconds() - t) > 300) return false;
var mac = HMACSHA256.HashData(
Encoding.UTF8.GetBytes(secret), Encoding.UTF8.GetBytes($"{ts}.{rawBody}"));
var want = Encoding.UTF8.GetBytes("sume-v1=" + Convert.ToHexString(mac).ToLowerInvariant());
var ok = false;
foreach (var entry in header.Split(','))
{
var got = Encoding.UTF8.GetBytes(entry.Trim());
if (CryptographicOperations.FixedTimeEquals(want, got)) ok = true;
}
return ok;
}
}What Sume sends
Sume signs the raw JSON body of every terminal job event. An avatar talking video submitted with mode: "webhook" and a public HTTPS webhook_url ends in one of three events, and your endpoint must verify the signature before it trusts the payload. The contract from the webhook docs:
| Item | Value |
|---|---|
| Events | job.completed, job.failed, job.canceled (terminal only) |
| Timestamp header | x-sume-webhook-timestamp |
| Signature header | x-sume-webhook-signature: sume-v1=<hex>, comma-separated during rotation, newest first |
| Signed string | <timestamp>.<raw_body>, HMAC-SHA256, hex |
| Replay window | 300 seconds by default |
| Secret | SUME_COM_WEBHOOK_SIGNING_SECRET, from the dashboard Webhooks tab |
| Delivery | Up to 10 attempts, 30 s apart, 10 s timeout per attempt |
Why this C# code is shaped this way
Convert.ToHexString returns uppercase, and Sume's signature is lowercase hex, so the code lowercases it before comparing. FixedTimeEquals returns false early only when lengths differ, which reveals nothing secret because the expected length is public. Each header entry is trimmed before the comparison.
| Fact | Detail |
|---|---|
| Method | FixedTimeEquals(ReadOnlySpan<byte>, ReadOnlySpan<byte>) |
| Behavior | Compares in time that depends on length, not on values |
| Different lengths | Short-circuits and returns false only when lengths differ |
| Same address | Fixed-time behavior holds even when both reference the same address |
Operating it
Verify against the raw bytes you received, never a parsed and re-serialized object, because any change in spacing breaks the HMAC. Return a 2xx only after you have stored the event durably, and use job_id as the idempotency key, since a delivery can arrive more than once. If your endpoint was down, POST /v1/jobs/{job_id}/webhook/redeliver (scope jobs:write) re-sends the real terminal event with a fresh timestamp and signature, and POST /v1/webhooks/test-deliveries sends a signed dummy webhook.test payload to try your route first. Keep polling the job status as a fallback, because ten refused attempts end automatic delivery.
The code refuses an empty secret and a stale or non-numeric timestamp, checks every sume-v1= entry in the header so a rotation never rejects a good delivery, and does not stop at the first match. A Standard avatar clip costs $0.184 per second, so a rejected webhook is not a rejected video: the render is already paid for and fetchable from the job result. For the same check in other languages, see the Node and Python versions, and the queue limits by plan if you submit many clips at once.
Sources
Related posts
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Written by Sume