What does a 10-episode Shorts season cost on Wan 3.0 at 720p?

Ten 60-second episodes on Wan 3.0 cost $75.00 at 720p, $37.50 at 480p and $150.00 at 1080p in Sume list prices. Per-second rates and the math inside.

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Ten 60-second Shorts episodes on Wan 3.0 cost $75.00 at 720p in Sume prices, which is 600 output seconds at $0.125 per second. The same season costs $37.50 at 480p and $150.00 at 1080p.

The rule behind the numbers is simple: Sume charges the provider list price times 1.25 per output second. Nothing here is a benchmark; it is arithmetic on the rates, so change the inputs and re-run it for your own season.

The per-second rates

Wan 3.0 is priced per output second by resolution: 480p at $0.0625, 720p at $0.125 and 1080p at $0.25. When a request leaves out resolution, Sume's estimator assumes 1080p, so a draft that forgets the field is reserved at the highest rate. Always send resolution on a batch.

YouTube's Help page on Shorts series describes a series as a Shorts-only playlist with seasons and episodes, with each episode at most 180 seconds (read 2026-10-07). Sixty seconds sits well inside that ceiling, which is why it is a good unit for pricing a season.

Wan 3.0 Sume prices for a Shorts season (read 2026-10-07)
ResolutionRateOne 30 s clip10 episodes x 60 s10 episodes x 180 s
Wan 3.0 480p$0.0625/s$1.88$37.50$112.50
Wan 3.0 720p$0.125/s$3.75$75.00$225.00
Wan 3.0 1080p$0.25/s$7.50$150.00$450.00

What the table leaves out

Generation is not the whole bill. Captions are $0.20 per clip of at most 60 seconds, a Timeline render is $0.10 per started minute, and a trim is $0.02. For ten 60-second episodes with captions and one Timeline render each, that adds $3.00 on top of the video spend.

A Wan call is 2 to 30 seconds, so a 60-second episode is at least two calls. That is the part to plan around: the 180-second episode post shows the six-clip layout.

  • Use 480p for the pilot you only show the team, then re-run the keepers at 720p.
  • Send resolution every time; the 1080p default is the expensive surprise.
  • Re-rolls are the real multiplier: each extra take of a 30 s clip at 720p is another $3.75.

Check the live price first

Rates change, so confirm them against the API pricing page and the Videos docs before you budget. For a hard ceiling on what a batch can spend, set a cap per run as described in the spend-cap post.

Two cheaper ways to run the same season

The first is to change the ratio of takes. If one in three takes is a keeper, a season priced at $75.00 for kept video is closer to $225.00 in total spend. Raising the keeper rate by writing better prompts is worth more than any price tier. Hold a character card fixed, vary one thing per take, and stop after the third attempt.

The second is to choose where resolution matters. A Short plays on a phone, so test the story at 480p ($37.50 for the same ten episodes) and promote only the approved episodes to 720p. Because every beat is a separate job, you re-run a 30-second beat for $3.75 at 720p, not a whole episode.

Keep the arithmetic in code, not in your head. The sum is rate times seconds times episodes, plus $0.20 for each caption job and $0.10 for each started minute of Timeline. Put those four numbers in a small script and print the total before you queue anything, then compare it to the cap you set on each run in the spend-cap post.

Sources

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