Omni Flash vs Omni 1.1 Flash: what changed and what Sume exposes

Original Omni Flash was 3-10 s at 720p; 1.1 adds 360p draft, 1080p, 4K, scene extension and frame control. What Sume's id exposes, read 2026-10-05.

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Omni 1.1 Flash adds a 360p draft tier, 1080p and 4K, scene extension up to 40 seconds, first and last frame control and video references of up to 3 seconds, on top of the original Omni Flash, which Google described as 3 to 10 second clips at 720p. On Sume, gemini-omni-flash-1.1 exposes the resolution tiers, frame control, references and an edit mode, but not scene extension.

Both vendor pages were read on 2026-10-05: the August 27, 2026 launch post for 1.1 (Google blog) and the earlier Google Cloud post that describes the original (Google Cloud).

The two side by side

Original Omni Flash versus Omni 1.1 Flash, vendor facts, and the Sume row (read 2026-10-05)
FeatureOriginal Omni FlashOmni 1.1 Flash (vendor)Sume `gemini-omni-flash-1.1`
Clip length3-10 sScene extension to 40 s in 10 s steps3-10 s per clip
Resolution720p360p draft, 720p, 1080p, 4K360p, 720p, 1080p, 4K
Image referencesUp to 7Not restatedUp to 10
Video referencesUp to 3 clips of up to 3 sUp to 3 sUp to 3 clips, each up to 3 s
First and last frameNot listedYesimage_url + end_image_url
Edit existing videoNot covered hereNot covered herevideo_url

Reading the differences

Two entries need care. The image reference count differs, 7 on the vendor page for the original and 10 on the Sume row. Sume's number is from its own docs and is the one to build against for Sume. And scene extension is a vendor feature that the Sume docs say is not exposed: the API does not offer previous_interaction_id or extend, so a long scene is a chain of clips.

The 360p draft tier is the change with the biggest effect on cost. Google says it is up to 60 percent faster and a third of the cost of 720p. Sume's list price is $0.03 against $0.10 per second, so a ten-second draft is $0.38 against $1.25 after the 1.25 multiple and rounding.

Prices on Sume

Omni clip price by resolution on Sume (computed, read 2026-10-05)
ResolutionPer second5 s10 s
360p$0.0375$0.19$0.38
720p$0.1250$0.63$1.25
1080p$0.1875$0.94$1.88
4K$0.3750$1.88$3.75

What to re-test when you move

  • Prompts that used 720p only: re-run at 360p to see which still read in draft.
  • Pipelines that stopped at 10 seconds: plan chains of clips; there is no extend field.
  • Anything with an image list: stay at or under 10 images and 3 clips per request.
  • Anything that needs silence: native audio is always on, and the API rejects generate_audio: false.

Why the id looks different

Google writes the model as Omni 1.1 Flash; Sume's catalog id is gemini-omni-flash-1.1. They name the same model. Use the Sume id in requests to Sume and never guess the id from the vendor's name. If a request names a model that is not in the catalog, the Video Router answers 404 model_not_found.

What the upgrade means for a budget

The upgrade changes the shape of a budget more than the price of a clip. A pipeline that ran every 720p clip at $1.25 per ten seconds can now draft at 360p for $0.38 and finish at 1080p for $1.88. If you ran three attempts per shot at 720p ($3.75), a three-draft plan with a 1080p final is $3.02. You get a higher-resolution deliverable for less money, as long as drafts predict finals well.

Premium tiers add cost without extending length. 4K is $3.75 for ten seconds on Sume, twice the 1080p price. Use them for finals only.

Where to read the live row

The catalog is the source of truth for Sume's limits: GET /v1/video-router/models/gemini-omni-flash-1.1 returns its capabilities and rates. Use that, not a blog table, in code.

curl https://api.sume.com/v1/video-router/models/gemini-omni-flash-1.1 \
  -H "Authorization: Bearer $SUME_API_KEY"

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