Kling 4.0 Omni Reference takes 15 references; Sume limits compared

fal says Kling 4.0 Omni Reference accepts up to 15 references. On Sume, kling-3 takes none; Wan 3.0 and Gemini Omni Flash 1.1 publish their own limits.

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fal's Kling 4.0 explainer says Omni Reference accepts up to 15 references and the model takes up to 10 keyframes. Sume's kling-3 takes no reference images or videos. For reference-to-video on Sume use wan-3.0 (up to 10 images, 5 videos and 5 audio files) or gemini-omni-flash-1.1 (up to 10 images and 3 videos).

Reference limits (read 2026-10-04)

Kling 4.0 is not in the Sume catalog and its API is not yet published in the sources I read, so the first row is context only.

Reference inputs by model (read 2026-10-04)
ModelReference imagesReference videosReference audio
Kling 4.0 Omni Reference (fal, citing Kling)Up to 15 references in totalCounted within the 15Not stated
kling-3 (Sume)NoneNoneNone
wan-3.0 (Sume)Up to 10Up to 5, 15 s total, at least 16 fpsUp to 5, 15 s total
gemini-omni-flash-1.1 (Sume)Up to 10Up to 3, each up to 3 sNot accepted

Send references on Sume

References go in input_references. Each entry is an image object. If you also send frame_images, Sume treats the request as image-to-video and the references are not used as guidance.

curl -X POST "https://api.sume.com/v1/videos" \
  -H "Authorization: Bearer $SUME_API_KEY" \
  -H "Content-Type: application/json" \
  -d '{
    "model": "wan-3.0",
    "prompt": "The two products rotate on a marble table",
    "duration": 10,
    "resolution": "720p",
    "input_references": [
      {"type": "image_url", "image_url": {"url": "https://example.com/a.png"}},
      {"type": "image_url", "image_url": {"url": "https://example.com/b.png"}}
    ]
  }'

Check the live limits

Sume's per-model limits are in the catalog, and supported_input_references lists which types a model accepts. Read it before you build a reference workflow.

If you need more than 10 images

Neither Wan 3.0 nor Gemini Omni Flash 1.1 takes more than 10 reference images on Sume. Pick the most informative ten, or split the scene into shots and render them separately, then join them on the Timeline endpoint.

Sources

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