Keeper rate math: 24 eight-second Seedance 2.5 clips at 25% to 80%

At a 40% keeper rate, 24 Seedance 2.5 clips at 720p cost $277.34, not $110.94. Direct takes vs 480p drafts plus one 720p final, and the break-even.

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Sume bills every generation, kept or not, so the cost of 24 usable 8-second Seedance 2.5 clips at 720p depends on your keeper rate. At 40 percent keepers you need 2.5 takes per keeper, 60 takes in all: 60 x $4.6224 = $277.34, against $110.94 for 24 takes. A 480p draft pass followed by one final at 720p is cheaper only when the keeper rate is below about 53.5 percent.

The formula

Expected takes per keeper = 1 / k, where k is the keeper rate. A 720p take is 8 x $0.5778 = $4.6224; a 480p draft is 8 x $0.268677 = $2.1494. Direct cost per keeper = 4.6224 / k. Draft route = 2.1494 / k + 4.6224, assuming a draft you approve always gives an acceptable final.

Cost per keeper and for 24 keepers (Seedance 2.5, 8 s, Sume list prices, as of 2026-10-09)
Keeper rateTakes per keeperDirect 720p, per keeper480p drafts + 1 final, per keeperDirect, 24 keepersDrafts + final, 24 keepers
25%4.00$18.4896$13.2201$443.75$317.28
40%2.50$11.5560$9.9959$277.34$239.90
50%2.00$9.2448$8.9212$221.88$214.11
80%1.25$5.7780$7.3092$138.67$175.42

The break-even

Set 4.6224 / k = 2.1494 / k + 4.6224. Then 2.4730 / k = 4.6224, so k = 0.535. Below a 53.5 percent keeper rate, drafts at 480p save money; above it, go straight to 720p. At 25 percent the draft route saves 24 x ($18.4896 - $13.2201) = $126.47.

The assumption is the weak point. If a good draft does not guarantee a good final, add the final's own retake risk, and the draft route loses its edge.

The same test at 1080p

At 1080p the numbers are larger and the break-even moves. A take is 8 x $1.42155 = $11.3724, and a 720p draft is $4.6224. At a 50 percent keeper rate, going straight to 1080p costs $22.7448 per keeper. Drafting at 720p and finishing once at 1080p costs $4.6224 / 0.5 + $11.3724 = $20.6172, a saving of $2.13 per keeper.

The break-even is (11.3724 - 4.6224) / 11.3724 = 0.594, so with a keeper rate under 59.4 percent the 720p draft pays. The wider the price gap between draft and final, the more often the draft pays.

The rule of thumb: the draft pays when its price is a small fraction of the final and your keeper rate is below the fraction (final - draft) / final.

Measure your own rate

Count takes and keepers over your last 20 clips and plug the ratio in. A rate from five clips is noise. Keep the arithmetic in a spreadsheet, not a guess; at 24 clips the difference between a 40 percent and an 80 percent keeper rate is $277.34 - $138.67 = $138.67.

A worked log

Here is what a log should show after a real run of 24 clips.

  • Takes made: 60. Keepers: 24. Keeper rate: 24 / 60 = 40 percent.
  • Direct 720p cost: 60 x $4.6224 = $277.34.
  • If the run had used 480p drafts: 60 drafts x $2.1494 = $128.96, plus 24 finals x $4.6224 = $110.94, for $239.90, a saving of $37.44 over direct.
  • Update the rate after every campaign; it changes with the prompt style and the model.

Sources

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