64 Omni Flash clips of 6 seconds at 1080p: $72.00 on Sume

Sixty-four 6-second Gemini Omni Flash 1.1 clips at 1080p cost $1.125 each, $72.00 in total; Wan 3.0 at 1080p is $96.00 for the same 384 seconds.

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Sixty-four 6-second Gemini Omni Flash 1.1 clips at 1080p cost $1.1255 each and $72.00 in total on Sume. The same 384 seconds on Wan 3.0 at 1080p is $96.00, so Omni is 25 percent cheaper at this resolution and keeps its native audio.

Price by resolution

Sume bills the provider list rate multiplied by 1.25 on every video model (Video Router). The figures here come from the price estimators in Sume's repository, run on 2026-10-07, and are rounded to the cent. The live numbers for your workspace are in the catalog response and on the API pricing page.

Omni Flash 1.1 is 3 to 10 seconds, 16:9 or 9:16, with native synced audio always on (Video Router).

Six-second clips on Sume (read 2026-10-07)
SettingOne 6 s clip64 clips
Omni 360p$0.225$14.40
Omni 720p$0.75$48.00
Omni 1080p$1.125$72.00
Omni 4K$2.25$144.00
Wan 3.0 480p$0.38$24.00
Wan 3.0 720p$0.75$48.00
Wan 3.0 1080p$1.50$96.00

What the balance must hold

Each job reserves its price at submit. On Pro, with 4 jobs at once, the peak hold is $4.50; on Scale with 20 slots it is $22.50. The total of $72.00 is only spent as jobs complete, and any failed job is refunded (Usage).

A Pro workspace runs 4 jobs at once, Startup 8 and Scale 20 (the plans page lists the ladder), so a big batch drains in waves rather than all at once.

  • Draft the prompt at 360p ($0.2255 a clip) before you commit 64 clips at 1080p.
  • Omni accepts image and video references but not audio references.
  • There is no seed: a rerun is a new take.

A sensible plan

Run 4 clips first and read usage.cost on each. Multiply the average by 64, add 25 percent for rejected takes, and fund the wallet for that figure. For 6-second clips at 1080p that is about $90.00.

Set a cap before you start: from MCP, a paid tool takes dry_run=true and max_spend_usd (MCP tools and gates). Send a distinct Idempotency-Key per job so a retry replays the original job instead of charging again.

Sources

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